code: 1 __ 8 \__ \___ __/ \ 3 __/ | 6 | |_______ 4 __ | 5 \__ | \___/ __/ 2 __/ 7
code: [IpDrv.TcpNetDriver] ConnectionTimeout=15.000000 InitialConnectTimeout=30.000000 MaxClientRate= // Range of 10000 - 20000 NetServerMaxTickRate=40 KeepAliveTime=0.000000
code: WeaponPriority[0]=minigun2 WeaponPriority[1]=TIW_Minigun2 WeaponPriority[2]=Translocator WeaponPriority[3]=Chainsaw WeaponPriority[4]=PulseGun WeaponPriority[5]=TIW_PulseGun WeaponPriority[6]=ripper WeaponPriority[7]=WarHeadLanucher WeaponPriority[8]=ImpactHammer WeaponPriority[9]=enforcer WeaponPriority[10]=doubleenforcer WeaponPriority[11]=ut_biorifle WeaponPriority[12]=UT_FlakCannon WeaponPriority[13]=UT_Eightball WeaponPriority[14]=SniperRifle WeaponPriority[15]=ShockRifle
code: [UTPureRC7C.UTPure] bUTPureEnabled=True Advertise=0 AdvertiseMsg=1 bAllowCenterView=False CenterViewDelay=1.000000 bAllowBehindView=False TrackFOV=1 bAllowMultiWeapon=False bFastTeams=True bUseClickboard=True MinClientRate=1000 bAdvancedTeamSay=True bHitSounds=False bTeamHitSounds=False ForceSettingsLevel=2 bNoLockdown=True bWarmup=False bCoaches=False bAutoPause=False ForceModels=0 ImprovedHUD=1 bDelayedPickupSpawn=False PlayerPacks[0]= PlayerPacks[1]= PlayerPacks[2]= PlayerPacks[3]= PlayerPacks[4]= PlayerPacks[5]= PlayerPacks[6]= PlayerPacks[7]=