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Prounreal Ladders :: It's Coming. June 1st 2011.
(99 Comments) - Posted By: m3ss on 05/03/2011 6:43PM EDT


That's right, folks! Competitive ladders for Unreal Tournament '99 are coming to Prounreal! Featuring both Weapons and Instagib ladders with Capture The Flag and Team Deathmatch, the return of the clan begins now! More news will be posted in the coming weeks, so stay tuned!
Comments
 
#1 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Little-Cano on 05/03/2011 6:54PM EDT
i just pooped a little
 
#2 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/03/2011 6:54PM EDT
Won't work unless it's draft league format. Mid level players do not want to go against team mFw (which is why that 3v3 GGL tournament failed).

1) Open MLCTF 3v3 Signups during MLUT 21 Semifinals.

2) Have some map makers modify a few more maps (similar to glacier 3v3 map).

3) Operate tournament as a single or double elmination bracket.

4) Open MLUT 22 Signups during 3v3 CTF semifinals.

/end thread.
 
#3 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: detox on 05/03/2011 7:02PM EDT
Sounds fun
 
#4 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Intention on 05/03/2011 7:04PM EDT
poster made my dick whistle
 
#5 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/03/2011 7:43PM EDT
Nice! If this happens, should be hella fun to participate.
 
#6 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: he|tah on 05/03/2011 8:02PM EDT
Will be very hard to make work, I hope it does though. I really miss the OGL days =(
 
#7 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: harsh` on 05/03/2011 9:06PM EDT
Hm, honestly the days of ladder-play are basically over for UT. There are just not enough active players left to create enough clans for the league to succeed; just look at the # of captains that both of the communities have to set for mlig. 8 is on average, and I still see teams forfeiting matches here and there due to not enough players showing up.

Even if you do get 10+ clans on a 5v5 ladder, you know there will be clan stacking. Back in the day, there used to around perhaps about ~10 fairly stacked clans on average; today you might get 3 stacked clans with the rest average or abysmal.

Sure, we all feel nostalgic, and I do miss the days of ladder-play for UT with WorldOGL, etc. It was a lot of fun, but it is just not feasible to succeed in this day and age anymore with so few players (it is what? 150 active players combined between the weapons and instagib communities??).

A bunch of active pugs a day for an entire game does not necessarily translate well into clans on multiple ladders. Maybe the only kind of ladders that would succeed would be ones that have smaller teams with less players per team. Maybe 2v2 and 3v3 ladders would work pretty well. Still won't avoid clan stacking, but you can set a limit of players per team at ~5 or so for 3v3 ladder (~4 for 2v2). Just a way to somewhat work around the clan-stacking issue being too extreme; we all know it will still happen regardless. Just look at the clans that were left towards the end of OGL and TWL. Usually ~3 completely stacked clans with the rest average or scrubs.

Best of luck though. Nothing wrong with trying.. Smile
 
#8 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: kud on 05/03/2011 9:19PM EDT
maybe we need less people writing essays about why things won't work, blade
 
#9 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Intention on 05/03/2011 9:25PM EDT
the game still has legs, we just have to get down on our knees and do the work. nobody said it would be an easy feet.

ankles
 
#10 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Talisman on 05/03/2011 10:17PM EDT
quote:
Originally posted by he|tah
Will be very hard to make work, I hope it does though. I really miss the OGL days =(


I do as well and that is why i am putting in the time and money to do these ladders. Sure it will be work and slow at the start but it has a chance.
 
#11 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: harsh` on 05/03/2011 11:01PM EDT
quote:
Originally posted by kud
maybe we need less people writing essays about why things won't work, blade


Maybe we need less people complaining about how a person puts his thoughts together in one place and more people to be willing to read and take into consideration counter-arguments from the members of this community. If you don't have 60 seconds to spare for 3 short paragraphs and don't have anything useful/helpful to contribute to the topic in question, do not bother posting, kud.

Sorry for being so harsh, but I had to be honest.
 
#12 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: [EoD]MANIAK on 05/04/2011 12:24AM EDT
quote:
Originally posted by Children
the game still has legs, we just have to get down on our knees and do the work. nobody said it would be an easy feet.

ankles


This man is a genius.
 
#13 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: detox on 05/04/2011 4:12AM EDT
We had a clan revival in weaps tdm not too long ago and had about a month of good scrims among 5-6 teams. http://prounreal.org/forums/viewtopic.php?t=78269&postdays=0&postorder=asc&start=0 - They could of still been around today if we had a ladder, who knows. The biggest things to promote longevity are to spread out the talent and to expand your horizons with other mods. I plan on trying to recruit a couple mid/low level players for tdm to include them in the experience while also trying my hand in other mods.

To all the naysayers, what do you have to lose? Worst case scenario you'll have a few weeks of fun scrims/matches and maybe it'll fizzle out. Its worth a try!
 
#14 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Cy on 05/04/2011 7:19AM EDT
blade has always been pretty negative in his comments when he posts. I agree with kud, there was really no need to you to even post, blade.
 
#15 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: m3ss on 05/04/2011 7:21AM EDT
quote:
Originally posted by detox
To all the naysayers, what do you have to lose? Worst case scenario you'll have a few weeks of fun scrims/matches and maybe it'll fizzle out. Its worth a try!


Exactly! I'm sceptical myself that the community can sustain clanning again, but honestly, how can we know if we don't try? Worst case scenario: it doesn't work out and we continue with draft leagues and PUGs. There's certainly nothing wrong with giving it a shot.
 
#16 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: InfamousRaider on 05/04/2011 7:36AM EDT
I recommend a strict cap on the number of players per team to promote an increased number of teams.
 
#17 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: jay666 on 05/04/2011 9:00AM EDT
my idea work here too. every teams should be forced to play at least 2 players under 500$ for all matches. u can have many clans without forfeit that way. include the noobs guys,, all u do is mixing pros and play with/against the same people every time.

open ur mind guys, its revolution, give it a chance and we are good for the next 10 years. no more questions like where is everyone!? all players will be active.
 
#18 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Darkside on 05/04/2011 9:03AM EDT
In favor of the ladders. If it fizzles it fizzles.
 
#19 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/04/2011 9:23AM EDT
"Haters always gonna hate"
 
#20 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: ph34r on 05/04/2011 9:26AM EDT
step 1: take absolutely no advice or "help" from sly
step 2: haters gonna hate, ignore them too.
step 3: ???
step 4: profit
 
#21 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/04/2011 10:53AM EDT
quote:
Originally posted by Infamous_Raider
I recommend a strict cap on the number of players per team to promote an increased number of teams.


That will create more forfeits.


I honestly think it should be a 4v4 league with team rosters of 5 players.

Organize players into 2 pools - pro and amateur each "clan" needs to have 2 amateurs.
 
#22 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: RC on 05/04/2011 11:57AM EDT
quote:
Originally posted by n1ne



Organize players into 2 pools - pro and amateur each "clan" needs to have 2 amateurs.


This is a very good idea! this way there are no stacked teams and everyone gets to play so even the mid-level players sign up and can learn to play competitively.
 
#23 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: InfamousRaider on 05/04/2011 12:13PM EDT
quote:
Originally posted by n1ne
quote:
Originally posted by Infamous_Raider
I recommend a strict cap on the number of players per team to promote an increased number of teams.


That will create more forfeits.


I honestly think it should be a 4v4 league with team rosters of 5 players.

Organize players into 2 pools - pro and amateur each "clan" needs to have 2 amateurs.



a) Matches in ladders are scheduled by each captain based on their teams availability, this decreases forfeits right off the bat

b) I only said to limit the number of players per team I said nothing about what that limit should be

c) You are suggesting a roster of 5 players for 4v4 and you say that my idea would increase forfeits?
 
#24 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Xero|HV on 05/04/2011 12:20PM EDT
First off great idea.

Secondly,

Would 2 pools of categories for players be enough? Would 3 be better? Pro & Ameteur? or A/B/C Class

If we did only 2 categories as a benchmark would the Pro's be considered anyone over $600 or $700 in terms of MLUT price?
 
#25 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Bebo on 05/04/2011 2:22PM EDT
I can dig it.
 
#26 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: kud on 05/04/2011 2:22PM EDT
If we're talking tiered skill classes, the next question would be how do players move up (or down) in skill class?


I'd also like to say that while a complicated system of ensuring even teams is interesting, the real draw of a ladder is NOT having rules and stipulations limiting who you can play with.

What about allowing people to play for more than one team? Sure, there might be some super powers but it allows anyone to play with all the people they want to.
 
#27 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Caspah on 05/04/2011 2:28PM EDT
quote:
Originally posted by n1ne
quote:
Originally posted by Infamous_Raider
I recommend a strict cap on the number of players per team to promote an increased number of teams.


That will create more forfeits.


I honestly think it should be a 4v4 league with team rosters of 5 players.

Organize players into 2 pools - pro and amateur each "clan" needs to have 2 amateurs.


I like this idea but I think it should still be 5v5. This idea allows untalented players like Children achieve greatness.
 
#28 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: xebo on 05/04/2011 4:41PM EDT
What we're actually talking about is a 3v3 mlut without a playoff, and where drafted teams stick together for multiple seasons. Would be easy to implement.
 
#29 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: xebo on 05/04/2011 4:41PM EDT
FYI proU doesn't seem to have a "delete post" function. Go figure.

Arrow

edit: tried to delete for you xebs but only DD or Zax can do that. ~ bdy
 
#30 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: buddy on 05/04/2011 5:04PM EDT
How are you guys going to do it? Is someone coding for prou or did someone get a hold of Irix?

It's be cool if you could make it where matches are threads so people can post comments or w/e.
 
#31 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Talisman on 05/04/2011 5:12PM EDT
I am buying the script. I will have everything any ladder you have ever seen does. It will also track player stats from games played prob going to set it up to track frags caps eff flag kills (and Deaths so Children can win at something). It can run up to 12 ladders at once and also has build in coding to run tourneys if every should choose to play a 1v1 or 2v2 tourney. It will be a date pick style of ladder the team who makes the Challenge will pick up to 3 dates and the other team picks whats best for them.

It will also be a who you beat type ladder and not point based, So if you beat the #1 team you are number one.

But please keep with the ideas and banter so we get a better idea of what you all would like to see.
 
#32 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: bigV on 05/04/2011 5:44PM EDT
interesting.
 
#33 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/04/2011 6:52PM EDT
quote:
Originally posted by bdy-
How are you guys going to do it? Is someone coding for prou or did someone get a hold of Irix?

It's be cool if you could make it where matches are threads so people can post comments or w/e.


brb, calling Irix.
 
#34 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: krazyaim on 05/04/2011 9:15PM EDT
the return of stacked teams, make them balanced for competition
 
#35 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Tooly on 05/04/2011 10:15PM EDT
quote:
Originally posted by bryan\
quote:
Originally posted by bdy-
How are you guys going to do it? Is someone coding for prou or did someone get a hold of Irix?

It's be cool if you could make it where matches are threads so people can post comments or w/e.


brb, calling Irix.


Call Anguis. He owns the whole fucking thing now. Supposedly Bman has given Anguis all the code for the site because Bman will no longer be hosting Prounreal.

Not sure if we have a new hosting server now but something has changed about the site.
 
#36 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/04/2011 10:29PM EDT
Anguis never says anything about having any source of access to proU or probably he just doesn't care about this. It would be nice if could do this. Site hasn't got any maintenance in years. If bman hasn't given any code access to anyone (or maybe he did) if not, he should really consider in given it out to a trustworthy person who can doit and that person should be an active one in these boards.
 
#37 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Tooly on 05/04/2011 10:31PM EDT
Anguis gotz it all now. I know this to be 100% accurate.
 
#38 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: buddy on 05/05/2011 1:23PM EDT
YOUTUBE EMBEDDING
 
#39 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: InfamousRaider on 05/05/2011 1:54PM EDT
quote:
Originally posted by bryan\
Anguis never says anything about having any source of access to proU or probably he just doesn't care about this. It would be nice if could do this. Site hasn't got any maintenance in years. If bman hasn't given any code access to anyone (or maybe he did) if not, he should really consider in given it out to a trustworthy person who can doit and that person should be an active one in these boards.


I nominate spydee
 
#40 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anguis on 05/05/2011 2:08PM EDT
It's staying on the same server to avoid any downtime or problems, and also because it has proven to be a reliable host. More info to come soon.
 
#41 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Tooly on 05/05/2011 2:20PM EDT
quote:
Originally posted by Anguis
It's staying on the same server to avoid any downtime or problems, and also because it has proven to be a reliable host. More info to come soon.


Tooly for Admin plz

thx
 
#42 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: m3ss on 05/05/2011 4:25PM EDT
m3ss for Mayor!
 
#43 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: DaVinci` on 05/05/2011 4:48PM EDT
mFw returns.
 
#44 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: rummy on 05/05/2011 5:38PM EDT
Make a sniper 1v1 ladder too maybe 3v3 tdm i think you can get a lot of us to sign up
 
#45 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Sephir on 05/05/2011 8:05PM EDT
rummy you still gay?
 
#46 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Seinfeld`curse on 05/05/2011 8:23PM EDT
3v3 TDM is a good idea, lets make a 3v3 TDM ladder.

Do it now, thanks.
 
#47 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/05/2011 9:39PM EDT
I would play anything even thou I wsuck at TDM or Weapons CTF. I haven't play much UT lately but it would be great to try it.
 
#48 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: harsh` on 05/05/2011 11:10PM EDT
quote:
Originally posted by Anguis
It's staying on the same server to avoid any downtime or problems, and also because it has proven to be a reliable host. More info to come soon.


Interesting.



Btw, what will happen to mlig/mlut leagues? Will they be run simultaneously or what? I'm guessing they will be. Plz read this whole post before you make any comment or don't comment at all.

Scheduling may be tough with multiple leagues going on at once tho since there will be a lot of player diffusion between the ladders/leagues. As of now, MLUT is scheduled for sunday/wednesday. Guessing mlig may be forced to do Monday/Wednesday like in the past.

Ladder matches would probably have to be scheduled for other days (all depends on who ends on what team and number of players per team, etc). I remember heltah posted that mlig will be 2 days a week for every team starting next season, don't know how mlut does it. Not expecting this to be any issue for most of the people here since I'm sure most can play on Tuesday/Thursday/Friday/Saturday..

Just a couple things to consider.
 
#49 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/05/2011 11:34PM EDT
We should consider running it similar to gamebattles.

http://gamebattles.com/xbox360/halo-reach/ladder/team/standings/

To explain it quickly, there are no SET days you play matches on. You can play as many as you want or as few as you want. You post matches on the ladder "match finder"

http://gamebattles.com/xbox360/call-of-duty-black-ops/ladder/team/match-finder/?date=20110506&mapset_id=0

And a team looking for a match in that game type / settings accepts the match.

So for example, I could set a date and time that works for my team, May 6th, 2011 @ 9:00 EST - Weapons CTF. A team has until 9:00 EST on May 6th to accept.

If you have no schedule matches and you're whole team is online, you could either search for a posted match, or post a match immediately and wait for someone to accept.

You could also challenge someone specifically, and you basically set your own date / time of the match with the other team, just like old ladders.
 
#50 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Talisman on 05/05/2011 11:56PM EDT
quote:
Originally posted by n1ne
We should consider running it similar to gamebattles.

http://gamebattles.com/xbox360/halo-reach/ladder/team/standings/

To explain it quickly, there are no SET days you play matches on. You can play as many as you want or as few as you want. You post matches on the ladder "match finder"

http://gamebattles.com/xbox360/call-of-duty-black-ops/ladder/team/match-finder/?date=20110506&mapset_id=0

And a team looking for a match in that game type / settings accepts the match.

So for example, I could set a date and time that works for my team, May 6th, 2011 @ 9:00 EST - Weapons CTF. A team has until 9:00 EST on May 6th to accept.

If you have no schedule matches and you're whole team is online, you could either search for a posted match, or post a match immediately and wait for someone to accept.

You could also challenge someone specifically, and you basically set your own date / time of the match with the other team, just like old ladders.


I am glad you brought this up,This will be old ladder style teams pick dates that work for them like the old OGL style. There will be no set dates. This ladder is not ment to step on mlig or mlut's toes. It is more to bring something that is missing back to ut and thats clans, It may work it may not but i am willing to put up the cash and time to try. I am going to make a thread in a few days about ladder types. Everyone that gets support will be added.
 
#51 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: harsh` on 05/06/2011 1:33AM EDT
quote:
Originally posted by n1ne
We should consider running it similar to gamebattles.

http://gamebattles.com/xbox360/halo-reach/ladder/team/standings/

To explain it quickly, there are no SET days you play matches on. You can play as many as you want or as few as you want. You post matches on the ladder "match finder"

http://gamebattles.com/xbox360/call-of-duty-black-ops/ladder/team/match-finder/?date=20110506&mapset_id=0

And a team looking for a match in that game type / settings accepts the match.

So for example, I could set a date and time that works for my team, May 6th, 2011 @ 9:00 EST - Weapons CTF. A team has until 9:00 EST on May 6th to accept.

If you have no schedule matches and you're whole team is online, you could either search for a posted match, or post a match immediately and wait for someone to accept.

You could also challenge someone specifically, and you basically set your own date / time of the match with the other team, just like old ladders.


That definitely works. I think CAL used to do something similar to that, but of course they had it setup differently by running it as seasons of ladder (kinda like open cup on CB).

I wish this can be setup like an open cup with tier-systems and shit - of course it depends on how many clans join and bunch of different factors. The only thing with an open cup is they run it like different seasons so it isn't really a ladder even tho there are clans.

Currently, the regular ladders of clanbase are setup this way (gamebattles way) with no real set dates if teams don't want to. Matches can be setup in real-time and there could also be an option of setting matches ahead of time if people want.

As long as we get like 20-25 clans overall (euro teams included), we should be good.
 
#52 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: rummy on 05/06/2011 9:29AM EDT
sephir you still falling asleep at bars with bills in your hand? :p
 
#53 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: hr` on 05/06/2011 11:01AM EDT
hopefully this gets going...id love some tdm matches
 
#54 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: m3ss on 05/06/2011 11:26AM EDT
Glad to see all of the enthusiasm for this new endeavor! Thanks a bunch to Talisman for including me. As he said, we certainly don't want to step on the toes of MLUT, but I feel like with the right setup and proper planning the ladders and MLUT can function simultaneously.
 
#55 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: spydee on 05/06/2011 12:36PM EDT
quote:
Originally posted by Anguis
It's staying on the same server to avoid any downtime or problems, and also because it has proven to be a reliable host. More info to come soon.


true, well thanks to bman for keeping it going this long and for anguis for steppin up. long live prou Razz
 
#56 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Bebo on 05/06/2011 2:10PM EDT
If this happens (hopefully it does), would prou maybe add a forum directory for ladder teams? As in each ladder team can get their own thread like the clan forums now which is just old-schooler chat rooms.

It would be easy to manage teams that way instead of relying on IRC and getting everyone's personal contacts.
 
#57 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: detox on 05/06/2011 4:26PM EDT
quote:
Originally posted by Bebo
If this happens (hopefully it does), would prou maybe add a forum directory for ladder teams? As in each ladder team can get their own thread like the clan forums now which is just old-schooler chat rooms.

It would be easy to manage teams that way instead of relying on IRC and getting everyone's personal contacts.

I like this idea
 
#58 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/06/2011 4:26PM EDT
We should definitely do seasons as well. 2-3 month long seasons with playoffs and determining a champion would be awesome.

Doing it gamebattles style with short seasons I think would work the best.
 
#59 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: harsh` on 05/06/2011 4:27PM EDT
quote:
Originally posted by Bebo
If this happens (hopefully it does), would prou maybe add a forum directory for ladder teams? As in each ladder team can get their own thread like the clan forums now which is just old-schooler chat rooms.

It would be easy to manage teams that way instead of relying on IRC and getting everyone's personal contacts.


Honestly, it's been done through irc for years now. There weren't even clan forums for ogl clans for a long time. In the zp ig community, ZPWorld had some clan forums but they were all taken down in like 05. Since then, everyone used mainly irc for clan purposes.

I don't know if it would be worth setting up like 50 different forums for every clan on every ladder when ALL players that will participate in the ladders use mirc.

If somebody wants to get in touch with individual players, it can be done through private message on these boards. Really no need to setup private forums for each of the teams to just eat up needless bandwidth and slow the server down (idk how good the host is).
 
#60 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: kud on 05/06/2011 5:50PM EDT
optional forums seems like a good compromise. some teams won't have use for it.
 
#61 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: eK|DREW-TANg on 05/06/2011 7:30PM EDT
quote:
Originally posted by hrasauras
hopefully this gets going...id love some tdm matches
 
#62 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: csnafk on 05/07/2011 8:40AM EDT
quote:
Originally posted by n1ne
Doing it gamebattles style with short seasons I think would work the best.

Only minus the incredibly shit admins. But yes, GB has a great way of doing things and I agree with n1ne here.
 
#63 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: elyksirrom on 05/07/2011 9:27AM EDT
idc how this is implemented, as long as fluid teamwork can be reintroduced to ig
 
#64 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: harsh` on 05/07/2011 3:58PM EDT
quote:
Originally posted by n1ne
We should definitely do seasons as well. 2-3 month long seasons with playoffs and determining a champion would be awesome.

Doing it gamebattles style with short seasons I think would work the best.


Wouldn't it basically become mlut with clans if we did 2-3 month long seasons tho w/ regular season and playoffs? Not exactly a ladder, but it is also kind of a ladder since the schedules are not predetermined w/ clans. Idk tbh

Playoff schedules would have to be predetermined since you don't want a round of playoffs to be lingering on for a couple extra weeks with clans stretching out scheduling.
 
#65 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Intention on 05/07/2011 4:25PM EDT
anyone want to explain what gamebattles is
 
#66 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: harsh` on 05/07/2011 5:44PM EDT
quote:
Originally posted by Children
anyone want to explain what gamebattles is


Google it up. It's a league like CAL/Cevo/etc but they have a ladder basically and playoffs from that ladder to conclude each of the seasons. The only difference is that there are a lot more clans on Gamebattles than CAL/CEVO.
 
#67 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Joseph on 05/08/2011 2:50PM EDT
quote:
Originally posted by Children
the game still has legs, we just have to get down on our knees and do the work. nobody said it would be an easy feet.

ankles

quote of the week
 
#68 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: buddy on 05/08/2011 5:56PM EDT
What do you guys think of having a ladder that exists for MLUT teams and acts as a sort of post and pre season kind of deal? That way if you have to do divisions and some teams dont get to play each other this would give an outlet for them to have a sort of 'exhibition' match as well as an easier way to set seeds early on (if you have to do it bracket style for the actual league). Don't have to have any 'required' matches or w.e. but it would make it easier to get rankings for teams and players.

Right now you guys base your rankings off of pug activity and performance therein, experience and previous standings as a usual judge. Difference being pugs sometimes people don't give a shit and aren't playing at 100% whereas a postseason and preseason matches since it affects seeding (if you go with that) people will have to take it seriously and you'll get much more accurate performance levels making it easier to rank for the next season.

Since you guys are active pretty much 365 it can't hurt to keep the MLUT 'open' so trades and the like can still happen. I don't know if you have specific rules on map use (i.e. if you pick a map you can't pick it again) so this would allow a team to have multiple 'matches' on the maps that they want to practice on.

The only real issue is that when a new MLUT starts you'd have to either create a new ladder or scrap the existing one. If you create new ladders every time it could theoretically get pretty bulky, but it would be cool if between 3 MLUT's there were semi-similar teams and for the purposes of a little smack talk someone could be all like "oh well my mlut 7005 team would spank your mlut 7005 team now because I showed Paco how to translocate".

I've always been curious why the MLUT leagues 'close' in the first place. You pretty much always have the same captains and those captains tend to pick specific players over and over. It's why you guys ended up doing the capt/co-capt deal a while back. So why not have the teams stick around and just have trades and deals and shit during any time other than playoffs or w.e. the rules specify. That way if sly and zack decide they dont want to cum on each others bellies anymore and it happens between leagues it protects other teams and captains from losing a player they would want because sly decided to draft somebody else and will end up trading for zack later on anyways.

Admins can always change the team names if that is an issue.

I think it'll make the rings that much more valuable and it'll drive players to want to attach to the powerhouse teams. I am in no way supporting stacked teams and that's what the admins are for, to regulate trades and salary caps, etc.

I dunno.

edit: just as a note, that wasn't an attack on sly or zackk it was just an imaginary issue. There have been millions of rivalries and people getting butthurt over some issue and it happening before/during/after the league and i think this allows better protection from that. It makes the MLUT teams more like a TEAM than just a glorified pug. When Kobe and Shaq first started disagreeing im sure they had their shouting matches with the n word and stuff but when it came to game time they put it behind them until it became too much and a trade had to be made.
 
#69 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Caspah on 05/09/2011 2:25AM EDT
loldidntread
 
#70 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/09/2011 8:48AM EDT
quote:
Originally posted by bdy-
What do you guys think of having a ladder that exists for MLUT teams and acts as a sort of post and pre season kind of deal? That way if you have to do divisions and some teams dont get to play each other this would give an outlet for them to have a sort of 'exhibition' match as well as an easier way to set seeds early on (if you have to do it bracket style for the actual league). Don't have to have any 'required' matches or w.e. but it would make it easier to get rankings for teams and players.

Right now you guys base your rankings off of pug activity and performance therein, experience and previous standings as a usual judge. Difference being pugs sometimes people don't give a shit and aren't playing at 100% whereas a postseason and preseason matches since it affects seeding (if you go with that) people will have to take it seriously and you'll get much more accurate performance levels making it easier to rank for the next season.

Since you guys are active pretty much 365 it can't hurt to keep the MLUT 'open' so trades and the like can still happen. I don't know if you have specific rules on map use (i.e. if you pick a map you can't pick it again) so this would allow a team to have multiple 'matches' on the maps that they want to practice on.

The only real issue is that when a new MLUT starts you'd have to either create a new ladder or scrap the existing one. If you create new ladders every time it could theoretically get pretty bulky, but it would be cool if between 3 MLUT's there were semi-similar teams and for the purposes of a little smack talk someone could be all like "oh well my mlut 7005 team would spank your mlut 7005 team now because I showed Paco how to translocate".

I've always been curious why the MLUT leagues 'close' in the first place. You pretty much always have the same captains and those captains tend to pick specific players over and over. It's why you guys ended up doing the capt/co-capt deal a while back. So why not have the teams stick around and just have trades and deals and shit during any time other than playoffs or w.e. the rules specify. That way if sly and zack decide they dont want to cum on each others bellies anymore and it happens between leagues it protects other teams and captains from losing a player they would want because sly decided to draft somebody else and will end up trading for zack later on anyways.

Admins can always change the team names if that is an issue.

I think it'll make the rings that much more valuable and it'll drive players to want to attach to the powerhouse teams. I am in no way supporting stacked teams and that's what the admins are for, to regulate trades and salary caps, etc.

I dunno.

edit: just as a note, that wasn't an attack on sly or zackk it was just an imaginary issue. There have been millions of rivalries and people getting butthurt over some issue and it happening before/during/after the league and i think this allows better protection from that. It makes the MLUT teams more like a TEAM than just a glorified pug. When Kobe and Shaq first started disagreeing im sure they had their shouting matches with the n word and stuff but when it came to game time they put it behind them until it became too much and a trade had to be made.


Not a bad idea. Teams really don't even get a chance to develop chemistry during the short MLUT seasons.
 
#71 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: eK|DREW-TANg on 05/09/2011 2:25PM EDT
quote:
Originally posted by Caspah
loldidntread


 
#72 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Talisman on 05/10/2011 12:41AM EDT
Due to some things that have happened in the past week Ladders will still be coming they will just not be a part of Prou. Prou is welcome to link them off this site once the site is up. While i wanted it to be 100% apart of prou this is my time and money getting put into these and i cant not give those things to people i don't feel are in the best interest of what i am trying to do here. The goal is to bring back team unity that has been missing from UT for sometime now.

While those of you from the weapons community have been great and very forth coming about what you would like and want with in a ladder system the IG players have been far less then helpful. I have spoke with m3ss and he will still be running the weps CTF ladders. I will post more info when it is known. Once again thanks for all your post and all of the staff at PGL will try our best to see that all your input is included in anything we implement into UT99 ladders.
 
#73 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: kud on 05/10/2011 12:48AM EDT
I like the sound of PGL.
 
#74 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/10/2011 9:35AM EDT
Before you spend the time and money into that site. I'd suggest looking around www.fraggednation.com - UT99 is one of the games they still support and you can create your own ladders, private or public, create tournaments, create clans with private and public forums hosted for your clan automatically. There is also a cool chat system (similar to facebook instant messenger), chat room system like irc built into ladders and tournaments.

It's very customizable and it would be tough to beat this site with all of its features.
 
#75 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Xero|HV on 05/10/2011 11:19AM EDT
good call n1ne,

the fraggednation.com site looks nice, in 5 minutes I was able to:

1) sign up
2) create a private dummy ladder called NA PGL 1v1
3) create a dummy clan
 
#76 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: ph34r on 05/10/2011 11:40AM EDT
i got suspended from zark ladder on fragged nations for beating some guy 30-0,30-0. great site.
 
#77 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: m3ss on 05/10/2011 11:50AM EDT
What's zark? I'm just TOO HIP TO KNOW! Cool
 
#78 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Xero|HV on 05/10/2011 11:56AM EDT
m3ss, i'd recommend you go make an account on fragged nations and just take a peek at some of the things it could offer the community.

create an account
create a fake ladder
create a fake tourney
try joining my fake ladder (NA PGL 1v1, pw: xero)
 
#79 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/10/2011 11:58AM EDT
quote:
Originally posted by ph34r
i got suspended from zark ladder on fragged nations for beating some guy 30-0,30-0. great site.


I say cheats brah =)
 
#80 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/10/2011 11:59AM EDT
quote:
Originally posted by ph34r
i got suspended from zark ladder on fragged nations for beating some guy 30-0,30-0. great site.


I say cheats brah =)
 
#81 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: BryaNDigM- on 05/10/2011 12:00PM EDT
Edit cuz of fone freezing and double post =)

Anyways, its worth a shot trying fraggednation site, like n1ne said they still hook up fellas for UT99 tournaments.
 
#82 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: m3ss on 05/10/2011 12:02PM EDT
quote:
Originally posted by Xero|HV
m3ss, i'd recommend you go make an account on fragged nations and just take a peek at some of the things it could offer the community.

create an account
create a fake ladder
create a fake tourney
try joining my fake ladder (NA PGL 1v1, pw: xero)


Yeah Xero, I've already been checking it out with n1ne and it looks like it could be a good site for hosting short, specialized tournaments. I'm not sure what Talisman has in mind for his ladders, but I'm on board to support whatever the community wants to try out. We can certainly make this work and not step on the toes of MLUT.
 
#83 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Xero|HV on 05/10/2011 12:07PM EDT
quote:
Originally posted by Talisman
Due to some things that have happened in the past week Ladders will still be coming they will just not be a part of Prou. Prou is welcome to link them off this site once the site is up. While i wanted it to be 100% apart of prou this is my time and money getting put into these and i cant not give those things to people i don't feel are in the best interest of what i am trying to do here. The goal is to bring back team unity that has been missing from UT for sometime now.

While those of you from the weapons community have been great and very forth coming about what you would like and want with in a ladder system the IG players have been far less then helpful. I have spoke with m3ss and he will still be running the weps CTF ladders. I will post more info when it is known. Once again thanks for all your post and all of the staff at PGL will try our best to see that all your input is included in anything we implement into UT99 ladders.


Hi Talisman,

What's your email address?
 
#84 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: buddy on 05/10/2011 12:32PM EDT
if its not integrated into prou i dont really consider it a worthwhile venture. no offense. =\
 
#85 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/10/2011 2:18PM EDT
quote:
Originally posted by bdy-
if its not integrated into prou i dont really consider it a worthwhile venture. no offense. =\


I feel similar, but it's tough to ignore all of the helpful features and customizable options the site has to offer. If all of the features were integrated into ProU, that would be awesome. But the probability of ALL of the convenient features being added to ProU is unlikely.
 
#86 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Intention on 05/10/2011 2:27PM EDT
i'm sorry instagib had to ruin this for you guys
 
#87 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Talisman on 05/10/2011 7:02PM EDT
U can email me at dbdprimetime@yahoo.com
 
#88 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: detox on 05/11/2011 7:41PM EDT
quote:
Originally posted by bdy-
if its not integrated into prou i dont really consider it a worthwhile venture. no offense. =\

I think it would still work if they add a forum subsection for it here along with the link to the domain (ie:exactly like mlut's setup).
 
#89 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: de`pain on 05/18/2011 10:10AM EDT
I'm not trying to sound like a dick or anything, but the only way to bring back a large clan community is if Epic or some other entity releases a new browser version of UT - much like Quake Live. Only a fresh aura will entice new and old players to play / invest time.

Everyone wants to relive their virgin FPS moment, e.g., experiencing competitive play for the first time, experiencing your first real victory, experiencing your first real loss, experiencing your first rival(s) etc...

Even if there was a UT Remake, it still wouldn't be the same for most veterans.


This is just my opinion. I hope it works out for everyone. m3ss is a smart guy. He'll probably pull it off.
 
#90 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: m3ss on 05/18/2011 10:21AM EDT
Haha! Thanks for the compliment dp, but this is more Talisman's thing than my own. He is setting up the nuts and bolts of the ladders and I will be supporting the weapons division in a "head admin" role similar to my role with MLUT. I honestly have my doubts about our community's ability to sustain clanning at this stage, but it doesn't hurt to try. It may take some tweaking or a different approach then we are used to, but it might be possible on a smaller scale.
 
#91 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/18/2011 11:33AM EDT
If the tools and features are available. It's really only up to the community if it succeeds or not. If the community want its to work, it will work. If the community wants to be immature, jealous and discouraging, then the community will continue to barely keep its head above water.
 
#92 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: buddy on 05/18/2011 1:53PM EDT
honestly the easiest way to sustain 'clanning' is to do it through MLUT. Stop these complete redrafts every time you decide to have a new one. Plus it punishes captains for holding hostage inactive players and gives more life to the FA pool.

if you guys do clans with no salary cap you're going to get a mFw and one other good team and then 3 other crappy teams that aren't going to want to play matches over pugs.
 
#93 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 05/18/2011 2:50PM EDT
quote:
Originally posted by bdy-
honestly the easiest way to sustain 'clanning' is to do it through MLUT. Stop these complete redrafts every time you decide to have a new one. Plus it punishes captains for holding hostage inactive players and gives more life to the FA pool.

if you guys do clans with no salary cap you're going to get a mFw and one other good team and then 3 other crappy teams that aren't going to want to play matches over pugs.


Ya, this clan / ladder style, could be accomplished through something like an MLUT clan edition.

- No Salary Cap

- At the start of the season, rank everyone in the league at their current skill value

- Limit the amount of players above $750 (A Pool)- Maybe 3 or 4 max PER team

- Limit the amount of players between $350-$749 (B Pool) - 2 or 3 max PER team

- Limit the amount of Pool A players that can play in matches to 3

- Require that a minimum of 2 Pool B Players play in matches


The tricky part of this will be giving players the freedom to team with whoever they want as long as their team doesn't violate MLUT team restrictions.

How are teams going to be formed? Draft

How many total players per team?

How will matches be scheduled?

What if teams have 5 players that don't meet the restriction requirements?



Some suggestions that could make this MLUT "clan style" a bit more interesting -

- Enforce the restriction mentioned above (3 Pool A players Max, 1 or 2 Pool B players Max etc..)

- Allow teams to schedule a limited amount of "unrestricted" matches in a period of time. An "unrestricted" match would allow teams to put out their 5 best players regardless of skill ranking. (Possible suggestion: 1 "unrestricted" match per 10 days.

- Encourage matches to be scheduled restricting Pool A players from participating. Players on each team must be a Pool B or Pool C player. Require 1 of these matches every 2 weeks or so.


I think it's important to allow players to team with who they want but also encourage a balanced league. The ideas I suggested I think could work with some tweaking. Thoughts?
 
#94 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: buddy on 05/18/2011 3:25PM EDT
The problem I have with no salary cap and restricting the number of players seems to be counter intuitive for me. The salary cap already polices that. With restricting the number of matches a person can play also makes trading impossible because who wants to trade for a $850 player that can only play one more game? And if trading allows restricted players to play more games, what is going to prevent captains from player swapping during the season.

I mean, I've always looked at MLUT similarly to the NBA. You got your starting 5 and you got your bench. Team stays the same until players retire, contract expires, etc. Have fines/game suspensions for misconduct.

Instead of looking at MLUT's as single events, look at them like playoffs. So if it's a salary of $5000 per MLUT you could 'sign' a player for 3 mlut's with their price being $800 x3 at a total of $2400 over the 3 tournaments.

And the ladder would be great for regular season matches. Teams could act within salary based on a longer term sense, in order to afford more expensive players. Admins would monitor this to prevent stacking and to make sure the integrity of the league continues.

Give salary bonuses for top 3 teams at the end of a MLUT, but give better draft picks to bottom 3 teams. Obviously since there isn't any real new talent coming in anymore you'd have to make 'contracts' that expire immediately go to FA pool and have the pre-season draft. That way if one team does extremely well in in the last 2 of 3 MLUT's and gets a bunch of salary bonuses, but they lose one of their starters to the FA pool, a team that did not do well could choose him first but at the cost of that player most likely going up in price, whereas if the original team does get to redraft the player for their team they aren't really getting penalized at his higher cost and they can use their extra money to get a better bench.

Honestly, my version is extremely tedious and would require way too much work for Admins, but I think it's the easiest way to keep teams balanced, prevent forfeits, and maintain stability of play time versus just pugging 9 months out of the year and tournies only 3 months.
 
#95 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 06/02/2011 10:03PM EDT
so... how bout this..
 
#96 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Bebo on 06/03/2011 8:58AM EDT
quote:
Originally posted by n1ne
so... how bout this..


Any minute now...
 
#97 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: elyksirrom on 06/03/2011 9:11AM EDT
i think there was a problem getting the coding for the site, and the fact its a lot of trouble for one person to do and operate
 
#98 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: m3ss on 06/03/2011 11:14AM EDT
I haven't heard from Tali, so I'm not sure what's up. He was spearheading this effort, I simply signed on to help admin the weapons division once everything was up and running.
 
#99 - Prounreal Ladders :: It's Coming. June 1st 2011. - Posted By: Anonymous on 06/03/2011 11:37AM EDT
Like buddy said though, if its not affiliated with MLUT and ProU it will inevitably fail. We can do this with the next season of MLUT if we suckle at the teet of the proU admin staff a bit more.
 
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